

Records mode, then, is a bit more considered, as you're not packing a human-shaped WMD, and requires a lot more unit management. Sure, you've still got to give all of your troops their orders, getting them in position and sending them in to tackle the right enemy at the right time, but really they're just distractions, locking down enemy warriors so they don't notice the spear-twirling maniac rushing up behind them. As much as I'm obviously happy with the changes, it does move the focus away from commanding units to commanding heroes. The appeal, however, is still understandable. I've already fought plenty of them in other Total War games, and removing all the changes-improvements, really-leaves the game feeling flatter and more predictable. Another unit that needs to be rebalanced as they cause way too much damage to units. Protectors of Heaven - They look like gods, although probably a bit weak vs their cost. Xu Chu tends to defeat enemy heroes that are above his strength. I fought a total of one Records mode battle before confirming it absolutely wasn't for me. Xu Chu and the Xiahou cousins have been the most useful.

This prolongs the battles as tired warriors do less damage. Normal units are affected, too, suffering more from fatigue from all the running around and almost getting stabbed. No duels, no special abilities, no charging into hundreds of swordsmen and killing them without breaking a sweat. Records mode gives you more familiar Total War brawls, where leaders ride into battle with bodyguards and largely function like a regular, albeit tough, unit. To see how the battles compare, check out the primer above.

It bridges the gap between Warhammer and the historical Total Wars, but if you prefer your heroes more human and frail, there's also the more traditional Records mode. Inspired by Luo Guanzhong’s 14th Century historical novel, Romance of the Three Kingdoms, this epic strategy game follows the dramatic lives of near-mythical warring lords and their retainers in 2nd to 3rd century China. Total War: Three Kingdoms bends history more than most of the series, letting you hurl legendary warlords into battles where they can single-handedly wipe out entire units. Total War: THREE KINGDOMS is the next major Total War historical game and is set in the titular period of ancient China.
